Winter level 6
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Winter level 6
Winter
Human(Shoanti) Druid 6
HP 51
XP 15745/23000
AL: True Neutral
Speed: Walk 20ft (Medium Armor)
Languages: Veridian, Shoanti
Str 9 (-1)
Dex 14 (+2)
Con 13 (+2)
Int 12 (+1)
Wis 22 (+6)
Cha 8 (-1)
Skills:
Craft(Alchemy)+2
Fly+8
Handle Animal+5
Heal+8
Knowledge (Nature)+9
Perception+12
Spellcraft+3
Survival+14
Swim+2
Feats: Combat Casting, Improved Initiative, Spell Focus: Conjuration, Natural Spell
Traits: Beast of the Society, Indomitable Will
AC 21 (Touch 13, Flat Footed 18)
Initiative mod +6 (2 dex, 4 improved initiative)
Base Attack Bonus +4
Attacks: Scimitar+3 melee (1d6-1 , 18-20x2) or Sling +6 ranged (1d4, x2, range 50'), or Storm Burst +6 ranged (1d6+3 nonlethal, max range 30') or Shillelagh +4 melee (2d6, x2)
CMB/CMD: +3/15
Saving Throws Fort+7 Reflex+5 Will+13
SA Nature Sense, Nature Bond (Weather Domain), Spells, Wild Empathy (+5), Spontaneous casting (SNA), Woodland Stride, Trackless step, Wild Shape 2/day, Resist Nature's Lure
Equipment: Scimitar, Green Dragonscale Breatplate, Sling, Light Quickdraw Wooden Shield+1, Backpack, Waterskin, Flint and Steel, Belt pouch, Spell Component Pouch, Holly and Mistletoe, Traveler's outfit, Fishhook, Map (sandpoint area), scroll case , combat scabbard, Wand of Cure Light Wounds (12 charges), Harpy's musk, Cloak of Resistance+1, Ring of Protection+1, Wand of Produce flame (19 charges), Headband of Wisdom+2
Spells per day(druid) : 4/5+1/5+1/3+1
Spell DC= 16+spell level (17+ level for conjuration)
Domain: Weather
Money: 110 pp 32 gp 31 sp
Human(Shoanti) Druid 6
HP 51
XP 15745/23000
AL: True Neutral
Speed: Walk 20ft (Medium Armor)
Languages: Veridian, Shoanti
Str 9 (-1)
Dex 14 (+2)
Con 13 (+2)
Int 12 (+1)
Wis 22 (+6)
Cha 8 (-1)
Skills:
Craft(Alchemy)+2
Fly+8
Handle Animal+5
Heal+8
Knowledge (Nature)+9
Perception+12
Spellcraft+3
Survival+14
Swim+2
Feats: Combat Casting, Improved Initiative, Spell Focus: Conjuration, Natural Spell
Traits: Beast of the Society, Indomitable Will
AC 21 (Touch 13, Flat Footed 18)
Initiative mod +6 (2 dex, 4 improved initiative)
Base Attack Bonus +4
Attacks: Scimitar+3 melee (1d6-1 , 18-20x2) or Sling +6 ranged (1d4, x2, range 50'), or Storm Burst +6 ranged (1d6+3 nonlethal, max range 30') or Shillelagh +4 melee (2d6, x2)
CMB/CMD: +3/15
Saving Throws Fort+7 Reflex+5 Will+13
SA Nature Sense, Nature Bond (Weather Domain), Spells, Wild Empathy (+5), Spontaneous casting (SNA), Woodland Stride, Trackless step, Wild Shape 2/day, Resist Nature's Lure
Equipment: Scimitar, Green Dragonscale Breatplate, Sling, Light Quickdraw Wooden Shield+1, Backpack, Waterskin, Flint and Steel, Belt pouch, Spell Component Pouch, Holly and Mistletoe, Traveler's outfit, Fishhook, Map (sandpoint area), scroll case , combat scabbard, Wand of Cure Light Wounds (12 charges), Harpy's musk, Cloak of Resistance+1, Ring of Protection+1, Wand of Produce flame (19 charges), Headband of Wisdom+2
Spells per day(druid) : 4/5+1/5+1/3+1
Spell DC= 16+spell level (17+ level for conjuration)
Domain: Weather
Money: 110 pp 32 gp 31 sp
Winter- Posts : 84
Join date : 2011-04-13
Age : 42
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